
The sims medieval stories full#
Maybe we will even get the chance to do a full preview, so let's keep our fingers crossed for that.
The sims medieval stories Pc#
Information is sketchy at the moment and the images I have found so far are courtesy of magazine scans from PC Format, but I am hoping to get the very latest info and screens from EA some time soon.

This will greatly affect the way your kingdom operates and is one for the more RTS like elements of the game.

You will be able to choose to not have any religious influence, or to experience Jacoban or Peteran Churches (or both). The Sims: Medieval is set in a period of time which allows for rich and varied stories to evolve, many of which will be either based on or heavily influenced by the religions of the time (as it was in real life).
The sims medieval stories series#
So The Sims: Medieval is then, very much not just The Sims 3 with old world objects and styles, it's a completely new way to play the game, focussed on quests and objectives in a way not seen in the franchise to date.Īccording to Rod Humble, Executive VP of EA Play, this will be the first of a series of similar releases which sees The Sims explore "themes, space and time". Food prep is back to basics and even carrier pigeons are used as your only form of communication. The Create a Sim that we all know and love remains in a basic form for setting up your characters but the game is far removed the modern day worlds we play out today in Sims 3. There will be no build mode as we know it, but players will be able to expand their castles, houses etc by adding modules. Ma egy rövid kis tippel érkezem a Sims Medieval pontrendszerérl. The Sims: Medieval is played more like an RPG than a simulator, with players choosing from one of ten hero characters which they will control as they play out quests to further themselves in the game. And you do so over and over again in a weird computer-game version of Groundhog Day. The professions include Blacksmith, Bard, Knight, Merchant, Monarch, Physician, Priests, Spy and even Wizard. In The Sims Medieval, you don't play out your own stories-you play out someone else's.

The Sims: Medieval is played more like an RPG than a simulator, with players choosing from one of ten 'hero' characters which they will control as they play out quests to further themselves in the game. And to add a little more interest, those canny folk at EA expanded the franchise to allow us to play through a number of Sims Stories where, for example, we. The Sims: Medieval is not an expansion or stuff pack, it's a standalone game more along the lines of The Sims: Life Stories, but a major departure from The Sims 3 and the way of life we have come to know in our beloved games. The Sims Medieval is a different story since it wasnt a main Sims 3 game, just a spin-off like what Castaways and the Stories series was in the Sims 2 era. It seems that not very much has been released about the game yet so this may be the first you hear of it, but it certainly won't be the last! I was of course bound by Non Disclosure Agreements disallowing me from talking about the discussions (and still am), but I'm happy to see that what we discussed has made it to a full release to be called 'The Sims: Medieval'. While I was at EA almost a year ago I was invited to a very small and very private focus group about a new Sims game which was being developed.
